RunRace USA › Pennsylvania › Erie Marathon › The course
One route, three synchronized views
The Erie Marathon course
26.2 miles · about 229 modeled feet of climb · roughly 570 to 589 ft elevation
Fly the course
The whole course, built from the best available published route trace and an extruded model of Erie. Scrub it, change the camera, or let it play. Nothing here is a video: it is drawing the city live.
Route statusOlder community course trace; confirm the current edition before relying on individual turns. a 2013 trace of the two-loop Presque Isle course still described on the 2026 site
The route line uses the best published course trace available. Public-domain USGS and USDA aerial photography plus USGS 3DEP elevation are baked into RunRace USA, so the flyover makes no paid map API or third-party runtime requests. Buildings, roads, parks and water use OpenStreetMap, ODbL. This is photographic terrain with modeled architecture, not photogrammetry. Bridge approaches, elevations and facade details are approximations; the organizer's published route remains the reference.
Elevation, mile for mile
This Marathon profile covers 26.2 miles, ranges from roughly 570 to 589 feet, and contains about 229 feet of modeled climb.
Click anywhere on the profile to move the flyover to that point. Changing distance in the player changes the profile and plan map with it.
The course on a map
Gold is the selected modeled course; route provenance is stated beside the flyover.
The climbs that shape the day
No single climb cleared our featured-climb threshold; use the grade strip for the smaller rollers.
Mile by mile
Every row uses the same modeled route and elevation surface as the player. Net change shows the shape of that mile; the common sparkline scale makes hard and easy sections comparable.
| Mile | Shape | Modeled net | What happens |
|---|---|---|---|
| 1 | -2 ft | Out on Peninsula Drive with the field still bunched and the ground essentially level. This is the first of two identical loops, so nothing here is worth spending on. | |
| 2 | +3 ft | The road tips down and hands you free speed. Take it, but remember it, because you give it all back and then some in the next mile. | |
| 3 | -2 ft | Old Lake Road delivers the one climb that matters on this course, thirty five feet of it, before Peninsula Drive picks you back up. Run it by effort and let the pace sag; you meet this same ground again at sixteen. | |
| 4 | -1 ft | Back on Peninsula Drive and level again. The only hill on the loop is behind you, which is the moment to quietly settle into the pace you actually came here to run. | |
| 5 | -1 ft | Peninsula Drive continues with the faintest tilt upward. Not enough to change anything you are doing, and not close to enough to justify looking at your watch. | |
| 6 | +2 ft | Peninsula Drive hands off to Fisher Drive on flat ground. Note the turn, because you come through it a second time when it matters a great deal more. | |
| 7 | -2 ft | Fisher Drive, flat and quiet. This is the stretch where a rhythm either shows up on its own or has to be manufactured, and manufacturing it this early is expensive. | |
| 8 | 0 ft | Still Fisher Drive, still level. Keep the effort boring and let this one go by without having an opinion about it. | |
| 9 | +1 ft | Thompson Drive meets Fisher Drive and the elevation is dead flat. First loop is past its middle, and feeling slightly bored is the correct outcome. | |
| 10 | -1 ft | Thompson feeds you back onto Peninsula Drive on level ground. Double digits on a course this flat means the terrain has stopped being a variable and your pacing is the whole story. | |
| 11 | +4 ft | Level Peninsula Drive with nothing to negotiate. Check your effort honestly here, because whatever you are holding now is what you have to hold for a second full loop. | |
| 12 | 0 ft | Presque Isle Lighthouse The Presque Isle Lighthouse goes by, the best landmark on the peninsula and a useful bookmark for the loop to come. Flat road, first lap nearly closed out. | |
| 13 | +3 ft | Peninsula Drive, level, loop one ending. Your pace should still feel like a decision you are making rather than something happening to you. | |
| 14 | -3 ft | Halfway, and the whole thing starts over from the top. A slight lift on Peninsula Drive is the only new information; everything else is a repeat, which is exactly why patience on the first loop pays off from here. | |
| 15 | +2 ft | The road gives a little back, the same easy ground you ran early on. Use it, do not attack it. | |
| 16 | 0 ft | Old Lake Road and that hill again, twenty two feet this time and it will feel considerably longer than it did at mile three. Concede the pace, hold the effort, collect it on the far side. | |
| 17 | -4 ft | Peninsula Drive, perfectly level, and the climbing is done for the day. Ten to go on flat ground is where this race actually starts. | |
| 18 | +1 ft | A small rise on Peninsula Drive that would have been invisible at mile five. Shorten the stride, let it pass, do not let it write a story in your head. | |
| 19 | +4 ft | Peninsula Drive eases downward a touch. Free ground, so take it, but take it without turning it into a surge you cannot fund. | |
| 20 | -5 ft | Fisher Drive and twenty done. From here it is about holding form rather than finding speed, and the road is not going to help you either way. | |
| 21 | 0 ft | More Fisher Drive, flat, featureless. Pick something small to count, because this stretch offers nothing to hide behind. | |
| 22 | 0 ft | Perry Monument Perry Monument comes up where Thompson meets Fisher, on ground that is as level as anything you have run all day. Four to go, and the monument makes a good place to choose your next target. | |
| 23 | -3 ft | Off Thompson and onto Peninsula Drive, flat and completely familiar. You have already run this exact turn once today, so there is no guessing left about what remains. | |
| 24 | +6 ft | Peninsula Drive, dead level, no assistance coming from the road. Whatever you have left at this point is a decision, not terrain. | |
| 25 | +1 ft | The road eases down slightly one last time on Peninsula Drive. If you saved anything at all through two loops, this is where it gets spent. | |
| 26 | -2 ft | Flat to the line on Peninsula Drive. Nothing between you and the finish but the number you have been chasing since the gun. |
The city model is race-specific
Get your bearings with these local landmarks along the course. Their map positions and recorded dimensions guide the 3D models; small architectural details remain approximate.
Perry Monument
Near mile 21.5
Built into the flyover as a race-specific local landmark. The model rises about 31 meters.
Presque Isle Lighthouse
Near mile 24.8
Built into the flyover as a race-specific local landmark. The model rises about 18 meters.
Published course records
| Men, fastest winning time on the Presque Isle course (2002 to 2025) | 2:23:17 | Zac Truman, 2024 |
| Women, fastest winning time on the current reversed course (2017 to 2025) | 2:48:14 | Sara Tsai, 2024 |
| Most recent winners | 2:23:30 and 2:51:39 | Nate Kawalec and Katie Lembo, 2025 |
Record information comes from the race dossier; verify the current record book with the organizer.
Route provenance
Older community course trace; confirm the current edition before relying on individual turns. a 2013 trace of the two-loop Presque Isle course still described on the 2026 site
Course lines can change between editions. Confirm late adjustments on the official race site →
Course geometry provenance is stated beside the player; elevation profiles always use the same route loaded there. City geometry is OpenStreetMap, ODbL. Aerial imagery is from USGS and USDA; other images carry their own source credits. Weather figures use Open-Meteo reanalysis for September 9-17 across 2016-2025 at the start line. Schedule, prices and expo hours were checked in August 2026 and are the fields most likely to move: confirm them on www.eriemarathon.net before you book anything. Spot an error? Tell us and we'll fix it fast.